Modelling the coin has not been an issue, however, the uv’s are!!!! No matter how I model it, or map it the edges I need detaching will not detach! I think it hates me.
Here is the coin
Here is the problematic uv
The bottom section will not cut away as I would like to get a nice clean surface to texture. Starting to hate Maya 2015. I also, couldn’t find any help on any internet searches or chat rooms. I’m going to sleep on this and have a re-think.